A Scene is a container for all Urbjects added to it.
See also: Renderer, PerformanceRenderer, Camera
Constructors
Variables
Public Variables
| root: Urbject |
The root Urbject of the Scene that contains all other Urbjects as children. See also: Urbject
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Functions
Static Functions
| Scene.add(s: Scene, urbject: Urbject): Scene |
Adds the given Urbject to the root Urbject of a copy of the given Scene and returns the new Scene. See also: Urbject
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| Scene.remove(s: Scene, urbject: Urbject): Scene |
Removes the given Urbject from the root Urbject of a copy of the given Scene and returns the new Scene. See also: Urbject
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| Scene.copy(s: Scene): Scene |
Returns a copy of the current Scene or a new Scene constructed from an object with all of the public attributes of the Scene object. |
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