A FrameInstance is a render-level object that is used to store all Fragments and Lights that affect the Scene in the current render frame from the camera's point of view.
| FrameInstance(fragments: List<Fragment>, lights: List<Light>, camera: Camera): FrameInstance | Initializes with the given attribute values. |
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| copy(): FrameInstance | Returns a copy of the FrameInstance object. |
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| FrameInstance.copy(f: FrameInstance): FrameInstance | Returns a copy of the given FrameInstance object. |
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